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terence:workshop:terenceworkshop

L3S Terence Workshop

Theme: “Game-based learning for improving Children’s Comprehension of written Stories”

Description

This workshop is organized in the context of the EU project: TERENCE, which started in October 2010. The goal of the project is to design, develop and evaluate an Adaptive Learning System for improving children’s reading comprehension and reasoning about written stories. The objective of this workshop is to bring together researchers from the fields of Computer Science and Educational/Pedagogical Psychology around the topics of e-Learning, Games-based learning, Literacy, Reading Comprehension and Reasoning about stories. The participants will exchange ideas as well as experiences in designing and/or evaluating the application of different approaches for technology-enhanced learning.

Time: 14:00-16:30, 21 January 2011.

Location: Seminar room 235, 2nd floor, Appelstr 4, Hannover.

Schedule:

  • 14:00 - 14:05 – Prof. Wolfgang Nejdl, L3S – Welcome.
  • 14:05 – 14:30 – Mohammad Alrifai, L3S – TERENCE: An Adaptive Learning System for Reasoning about Stories with Poor Comprehenders and their Educators. slides
  • 14:30 – 15:00 – Dr. Carlos Kölbl and Dr. Günter Faber, Institut für Pädagogische Psychologie, Leibniz Universität Hannover – A programme for the improvement of reading literacy and inductive reasoning.
  • 15:00 - 15:30 – Dr. Ralf Klamma, Information System chair, RWTH Aachen. – Collaborative Storytelling on the Web 2.0.
  • 15:30 - 16:00 – Dipl. Päd. Gecius, Pädagogische Hochschule Schwäbisch Gmünd. – The Hamlet-Adventure: a game based approach to english drama in the Foreign English Classroom
  • 16:00 - 16:30 – Open discussion.
terence/workshop/terenceworkshop.txt · Last modified: 2011/02/04 10:02 by klamma